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Creating Groups (Developer's Guide) |
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When creating multiple objects during the execution of one command, it will often be useful to store these objects inside a group. A group is a special form of block that is stored directly in the drawing.
As a simple example, let's create a group that contains two ing lines. Groups may, however, also contain more complex objects and even instances of other groups or blocks.
C++ Source Codebool fResult = true;
// Open a group. While a group is open, all objects and // instances created will be added to that group.
// Create the first object to be added to the group. if( fResult ) { if( !MKI_EntityLine( -148.5, -105.0, 148.5, 105.0 ) ) fResult = false; }
// Create the second object to be added to the group. if( fResult ) { if( !MKI_EntityLine( 148.5, -105.0, -148.5, 105.0 ) ) fResult = false; }
// Close the group, insert it into the drawing and // create an instance that references that group. if( fResult ) { if( !MKI_GroupFastInsert( nullptr ) ) fResult = false; }
// Update the internal links (necessary if groups or blocks // have been created) and draw the newly created objects. if( fResult ) { } else
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