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MKI_3D_MATRIX (Basic Classes) New in Version 2026.1 |
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This class contains a 4 x 3 matrix for 3D modification purposes.
C++ Syntaxclass MKI_3D_MATRIX { public:
double vx, vy, vz;
MKI_3D_MATRIX( void );
MKI_3D_MATRIX* f_pThis );
const double f_d11, const double f_d12, const double f_d13, const double f_d21, const double f_d22, const double f_d23, const double f_d31, const double f_d32, const double f_d33, const double f_d41, const double f_d42, const double f_d43 );
bool const MKI_3D_MATRIX& f_rMatrix ) const;
bool const MKI_3D_MATRIX& f_rMatrix ) const;
void Init( void );
void SetZero( void );
double x( const double f_dX, const double f_dY, const double f_dZ ) const;
double y( const double f_dX, const double f_dY, const double f_dZ ) const;
double z( const double f_dX, const double f_dY, const double f_dZ ) const;
double x( const MKI_3D_POINT& f_rPoint ) const;
double y( const MKI_3D_POINT& f_rPoint ) const;
double z( const MKI_3D_POINT& f_rPoint ) const;
double dx( const double f_dX, const double f_dY, const double f_dZ ) const;
double dy( const double f_dX, const double f_dY, const double f_dZ ) const;
double dz( const double f_dX, const double f_dY, const double f_dZ ) const;
double dx( const MKI_3D_VECTOR& f_rVector ) const;
double dy( const MKI_3D_VECTOR& f_rVector ) const;
double dz( const MKI_3D_VECTOR& f_rVector ) const;
void Optimize( void );
void const double f_dAlpha );
void const double f_dBeta );
void const double f_dGamma );
void const double f_dAlpha );
void const double f_dBeta );
void const double f_dGamma );
void Move( const double f_dX, const double f_dY, const double f_dZ );
void Move( const MKI_3D_VECTOR& f_rVector );
void const double f_dX, const double f_dY, const double f_dZ );
void const double f_dFactor );
void const MKI_3D_VECTOR& f_rVector );
void MKI_CONST_MATRIX_REF f_rFactor );
void const MKI_3D_MATRIX& f_rFactor );
void const MKI_3D_MATRIX& f_rBase, const MKI_3D_MATRIX& f_rFactor );
bool double* f_pRotateX, double* f_pRotateY, double* f_pRotateZ ) const;
double Determinant( void ) const;
bool Normalize( void );
bool const MKI_3D_MATRIX& f_rSource );
bool Invert( void );
bool IsStandard( void ) const;
bool const MKI_3D_MATRIX& f_rMatrix ) const; };
Element Descriptionm11, m12, m13 [double] First line of a 4 × 3 matrix. m21, m22, m23 [double] Second line of a 4 × 3 matrix. m31, m32, m33 [double] Third line of a 4 × 3 matrix. m41, m42, m43 [double] Fourth line of a 4 × 3 matrix.
MKD SyntaxUnused.
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CAD6interface 2026.1 - Copyright 2026 Malz++Kassner® GmbH